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Final Fantasy XI / Final Fantasy 11 SMN / Summoner Job Abilities


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Below is a full list of job abilities you'll acquire as a summoner in FFXI...

Summoner Job Abilities
Level Name Description
1 Astral Flow Access summons' true power. (3 min)(recast: 2 hrs)
1 Assault Command summon to attack target. (recast: 7 sec)
1 Retreat Command summon to cease attacking.
1 Release Allow summon to leave. (recast: 5 sec)
1 Blood Pact Command summon to use special abilities.
10 MP Max Up A bonus to your maximum MP. (passive)
15 Clear Mind Increases MP recovered when resting. (passive)
20 Resist Slow Increased resistance to slow. (passive)
25 Auto Refresh Continually recovers MP, 1 MP / tick. (passive)
30 MP Max Up A bonus to your maximum MP. (passive)
30 Clear Mind Increases MP recovered when resting. (passive)
40 Resist Slow Increased resistance to slow. (passive)
45 Clear Mind Increases MP recovered when resting. (passive)
50 MP Max Up A bonus to your maximum MP. (passive)
60 Clear Mind Increases MP recovered when resting. (passive)
60 Resist Slow Increased resistance to slow. (passive)
70 MP Max Up A bonus to your maximum MP. (passive)
70 Clear Mind Increases MP recovered when resting. (passive)

 

Final Fantasy 11 Index

- Introduction
- MIDI Downloads
- Soundtracks
- Sheet Music
- Wallpapers
- FAQ
- Fishing FAQ
- Cover Scans
- Game Logo
- Requirements
- Benchmark Info
- Command List
- World Map
- Magic Lists
--- BLM Magic List
--- BRD Song List
--- DRK Magic List
--- PLD Magic List
--- RDM Magic List
--- WHM Magic List
- Job Abilities
--- BLM Job Abils
--- BRD Job Abils
--- BST Job Abils
--- DRG Job Abils
--- DRK Job Abils
--- MNK Job Abils
--- NIN Job Abils
--- PLD Job Abils
--- RDM Job Abils
--- SMN Job Abils
--- WHM Job Abils
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