Although FFXI's Dark Knight doesn't have quite the arsenal a Black Mage would have, its spells still do pack quite a punch...
| Name |
Level |
MP |
Description |
| Stone |
5 |
9 |
Earth elemental damage |
| Poison |
6 |
5 |
Enemy's HP gradually decreases |
| Drain |
10 |
21 |
Steals HP from enemy and gives it to you |
| Water |
11 |
13 |
Water elemental damage |
| Bio |
15 |
22 |
Poisons and decreases attack of enemy |
| Aero |
17 |
18 |
Wind elemental damage |
| Bind |
20 |
8 |
Prevents enemy from moving |
| Aspir |
20 |
10 |
Steals MP from enemy and gives it to you |
| Fire |
23 |
24 |
Fire elemental damage |
| Poisonga |
26 |
44 |
Poisons enemies in area of effect |
| Blizzard |
29 |
30 |
Ice elemental damage |
| Sleep |
30 |
19 |
Puts enemy to sleep |
| Absorb-MND |
31 |
33 |
Absorbs MND from enemy and gives it to you |
| Tractor |
32 |
26 |
Transfer KO'd body to casting location |
| Absorb-CHR |
33 |
33 |
Absorbs CHR from enemy and gives it to you |
| Thunder |
35 |
37 |
Thunder elemental damage |
| Absorb-VIT |
35 |
33 |
Absorbs VIT from enemy and gives it to you |
| Absorb-AGI |
37 |
33 |
Absorbs AGI from enemy and gives it to you |
| Stun |
37 |
25 |
Stuns an enemy to cancel action |
| Absorb-INT |
39 |
33 |
Absorbs INT from enemy and gives it to you |
| Bio II |
40 |
26 |
Poisons and decreases attack of enemy |
| Absorb-DEX |
41 |
33 |
Absorbs DEX from enemy and gives it to you |
| Stone II |
42 |
43 |
Earth elemental damage |
| Absorb-STR |
43 |
33 |
Absorbs STR from enemy and gives it to you |
| Poison II |
46 |
38 |
Enemy's HP gradually decreases |
| Water II |
48 |
51 |
Water elemental damage |
| Aero II |
54 |
59 |
Wind elemental damage |
| Sleep II |
56 |
29 |
Puts enemy to sleep |
| Fire II |
60 |
68 |
Fire elemental damage |
| Poisonga II |
66 |
112 |
Poisons enemies in area of effect |
| Bizzard II |
66 |
77 |
Ice elemental damage |