Final Fantasy VI Review
Release Date : (?)
Company : Squaresoft
Genre : RPG
Console : Super Nintendo Entertainment System (Super Famicom)
Retail Price : $19.99 - $29.99
Favorite Quote : "I prefer the term Treasure Hunter."
-- Locke when called a Thief
On every console system, there is always a game that changes the way
things are done. For the Nintendo, it was good ol' Mario. For the Playstation
it would be considered either Final Fantasy 7, or Resident Evil. On the
Saturn, the game Nights stood on top, and for the Genesis, mostly all
there sports games traveled onto another system. The point I am trying
to make here, is that Final Fantasy 6 (3 U.S.) is such a game. This was
the first RPG and for the most part, Game that introduced such mature
elements as Love between two, and Hope and Fate, deciding whether or not
one lives or dies. The theme of FF6 was "friends" and rightfully
so....without them, most of the characters in this game would feel empty.
Honestly, besides Squaresoft's legendary Chrono Trigger, I don't think
there is a game that has done more for a console.
STORYLINE :
Unmistakably Square's greatest talent is creating storyline's for games.
Of course, a story would suck without the proper characters, plot twists,
and regular suprises.....which Square also does. Even to this very day,
the storyline is still unrivaled by even the greatest of games. In a world,
where magic has been eliminated with the imposing threat of Technology,
there still remains the few reports here and there of the occasional Esper....a
magical creature who's powers can be drained into power for armor, weapons
and even own personal gain. One girl had the gift of magic since she was
born......and she remains the only of her kind. She is human.....yet her
mysterious powers resemble that of an Esper. Although along the story,
the reasons for this will indeed be explained, the overall mystery of
why Espers are few and far inbetween, why magic is mysteriously gone from
the Planet, and why things like this are allowed to happen will be explained.
Eventually, the magic user, who's name is Terra, is brainwashed into doing
the every bidding of an evil Empire, and she has to check out the reports
of an frozen Esper discovered in Narshe. When she does finally fall upon
the Esper.....she has a strange reaction....and from there, things start
getting really good. Of course, you wouldn't want me to ruin the story
for you, now would you ?
RATING : 10/10
MUSIC :
Another area of brilliance in Final Fantasy 6 is the excellent execution
of it's music by Nobuo Uematsu. Each track fits the mood of a particular
area perfectly, while still making it enjoyable to listen and making the
game much more fun to play. Tracks such as "Espers", "Ahead
on Our Way", and even "The Escape" theme makes this game
truley a tribute to Square's abilitites. From dreary death themes, to
upbeat battle tunes, this game simply won't be outdone. A classic even
to this day.
RATING : 9.5/10
INNOVATION :
As I have told you all before, this game introduced alot of new things
to the game world that other games just never dared to step on. This immediately
makes this game's innovation rating very high...but there is one thing.....that
I ALWAYS complain about.....that never does get revolved. The game's random
battle system. I guess it's a smart move that Square keeps the Random
battle system......since it's a system all gamers know and are used to.
Still, I do wish that we can see the enemies. One thing that does make
this a lot easier to deal with is the Moogle Charm which you get later
in the game. Just slip this relic on, and you'll encounter NO badies at
all. Awesome, no ? It makes things alot easier, trust me. They should
include this charm in every Final Fantasy. Other things that are innovative
are some of the quests themselves. Things such as the Opera scene, which
makes you memorize a certain part of a Opera, and then recite them back.
Other's like the Raft Escape, or the Arena, all add to this game, while
not feeling like it was thrown in for good measure. There are still some
good ol' Final Fantasy memorabilia that can be found in the game....such
as the Airship, Chocobo's and even Cid. A very good thing always get's
better when it's innovative. RATING : 9.5/10
REPLAY VALUE : 5.0/10
FUN FACTOR : 8.5/10
LEARNING CURVE : 1/2 Hour
REVIEWERS TILT : 9.0
OVERALL : 10/10
Review by FF_Gaiden